- Dołączył
- Maj 30, 2009
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Siemka..
Mam dla was 2 nowe monsterki
Testowa?em je pod 8.22 ale mo?liwe ?e pod 8.1 te? b?dzie dzia?a?
Wchodzimy w Data/OTS/Monster i robimy plik Cactuar
Wklejamy linijke .
<monster name="Twister" file="Twister.xml"/>
<monster name="Cactuar" file="Cactuar.xml"/>
A tu macie SS
Mam dla was 2 nowe monsterki

Testowa?em je pod 8.22 ale mo?liwe ?e pod 8.1 te? b?dzie dzia?a?

Wchodzimy w Data/OTS/Monster i robimy plik Cactuar
Nast?pnie tworzymy plik w Data/OTS/Monster o nazwie Twister<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cactuar" nameDescription="an cactuar" race="undead" experience="3200" species="earth" speed="400" manacost="0">
<health now="3100" max="3100"/>
<look typeex="2723" corpse="8951"/>
<targetchange interval="20000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="120" attack="130"/>
<attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="earth" interval="1000" chance="9" range="7" target="1" min="-150" max="-600">
<attribute key="shootEffect" value="smallearth"/>
<attribute key="areaEffect" value="smallplants"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="15" min="100" max="300">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="70"/>
<element energyPercent="20"/>
<element holyPercent="70"/>
<element icePercent="50"/>
<element earthPercent="100"/>
<element firePercent="-20"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coin
<item id="8298" chance="2500"/> --Natural soil
<item id="8882" chance="1666"/> --Earthborn titan armor
<item id="2152" countmax="5" chance1="33333" chancemax="2000"/> --Plat
<item id="8912" chance="3400"/> --Springsprout Rod
<item id="8857" chance="1666"/> --Silkweaver bow
</loot>
</monster>
Wchodzimy w OTS/Data/Monster/Monster<?xml version="1.0" encoding="UTF-8"?>
<monster name="Twister" nameDescription="an twister" race="undead" experience="2350" species="ice" speed="400" manacost="0">
<health now="3100" max="3100"/>
<look typeex="9110" corpse="8965"/>
<targetchange interval="20000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="85"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="120" attack="125"/>
<attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-150" max="-600">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="2000" chance="15" min="100" max="300">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="70"/>
<element energyPercent="-20"/>
<element holyPercent="70"/>
<element icePercent="100"/>
<element earthPercent="100"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/> --Gold Coin
<item id="8300" chance="2500"/> --Flawless Ice Crystal
<item id="8878" chance="1666"/> --Cristalline armor
<item id="2152" countmax="5" chance1="33333" chancemax="2000"/> --Plat
<item id="8911" chance="3400"/> --Northwind Rod
<item id="8858" chance="1666"/> --Elethriel's Elemental Bow
<item id="2158" chance="4500"/> --Blue gem
</loot>
</monster>
Wklejamy linijke .
<monster name="Twister" file="Twister.xml"/>
<monster name="Cactuar" file="Cactuar.xml"/>
A tu macie SS

